App Dev Secrets



Looks impressive? I had no programming skills, no team and no money. The only thing I had was a great desire to create the game of my dreams.

I was thinking my game over and over again and again during the sleepless nights, imagining the characters and heroes, levels, gameplay tricks… etc.

Does that sound familiar to you?


To be honest, I am a big fan of the iPhone, so I did not even consider the idea of creating games for anything else but the iPhone or iPad.

Over and over again I have been reading the blogs and reports about the Gold Rush in the Apps Store where small guys like you and me achieved immense success by creating simple but great applications or games!

Did you know that guys from the Top Applications part of the App Store are selling over 35,000 copies a day!

35 thousand!

If you sell your app for $0.99 and get $0.70 from it after all apple commission cuts you are left with pure profit of $24,500 USD per DAY! This thought would not let me sleep well. So my target was to get into the Top100 Apps at least.

First, I bought all the books available in my local Barnes&Noble store and on Amazon as well. Everything from Iphone Development for dummies to the advanced experts-stuff.

Oh boy, that was a real head ache to read all that stuff. It took me about 3 months alone to read all those books.

After I tried to implement the knowledge I was totally disappointed – most of the printed books turned out to be completely outdated.

You know it is a long process after you write a book, it goes to the publisher, stays in editing for weeks, then the printing office keeps delaying it again and again. 

Then you need to distribute it throughout the country to local shops etc.. And the things change so fast. Once iPod was released, next year iPhone, then iPhone3GS, then iPad, then iPhone4, iPad2, iPhone 4S, iPhone 5… the list goes on and on. Things change so fast and these printed books can’t even catch up. Most samples were outdated and never worked for me. 

What a bummer.

My first game was supposed to be the simple “Hidden object” game –you know where you tap the screen to find the hidden objects. 

I found out that these kind of games are very popular among people and I figured out it is pretty easy to make it – you simply need several images properly cut into layers and a little bit of coding.

Getting a developer account with Apple was pretty easy, so I went ahead and opened it and started the development.

Since I had no one to help and guide me – I guess I spent 3 times longer than average creating it than I actually needed to. 

The approval process from apple took about a week. This week of waiting was the most frustrating time for me, it felt like time itself stopped… I got so nervous my hands even shook. 

What if they disapproved of it? I have read tons of horror stories about developers failing because Apple did not accept their game or delayed approval for months.

I was checking my email and Dev account every minute to see the desired “your App was approved” message from Apple. 

I was so noxious I even sent 3 followup emails asking apple why it takes so long. Don’t do that guys, I heard you only make the reviewers angry if you display impatience!

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